General Zone Flags

Zone Number

The number assigned to your zone, usually the number of your first room divided by 100.

Filename

> filename: zonename.zon~

New text used to aid in zone identification by the code. See above example for exact syntax. The ">" mark must be included.

Zone Name

Unique name for your zone, without ANSI. Example: The Kobold Village

Top of Zone

Highest vnum occuring in your zone, usually equivalent to the highest numbered room.

Life Span

When the age of the zone (measured in minutes after last reset) reaches this number, the zone is queued for reset. The zone is then reset as soon as possible (more or less), depending on the value of the RESET_MODE-variable. The most common value is usually about 20 minutes

Reset Mode

Possible values for this are:
0: Never reset the zone, effectively ignoring the [life span] field.
1: Reset the zone as soon as deserted by all players.
2: Reset the zone no matter who or what is in it when the [life span] is reached, which is by far the most common.

Zone Flag

The following flags can be set, with their values being additive:

SILENT 1
SAFE 2
HOMETOWN 4
NO_TELEPORT 16
NO_MAGIC 32
NO_RECALL 64
NO_SUMMON 128
NEWBIE_RECALL 256 (RESTRICTED USE)
EVERMEET 512
HIGH_CIRCLE_TELE 1024 (summon, dimension door, dimensional fold and teleport won't work)
NO_CAMP 2048 (RESTRCITED USE)
NO_CLAIR 4096

Mana Add

Disabled, leave as zero.