General Zone Flags
Zone Number
The number assigned to your zone, usually the number of your first room
divided by 100.
Filename
> filename: zonename.zon~
New text used to aid in zone identification by the code. See above example
for exact syntax. The ">" mark must be included.
Zone Name
Unique name for your zone, without ANSI. Example: The Kobold Village
Top of Zone
Highest vnum occuring in your zone, usually equivalent to the highest
numbered room.
Life Span
When the age of the zone (measured in minutes after last reset) reaches this
number, the zone is queued for reset. The zone is then reset as soon as
possible (more or less), depending on the value of the RESET_MODE-variable.
The most common value is usually about 20 minutes
Reset Mode
Possible values for this are:
0: Never reset the zone, effectively ignoring the [life span] field.
1: Reset the zone as soon as deserted by all players.
2: Reset the zone no matter who or what is in it when the [life span] is
reached, which is by far the most common.
Zone Flag
The following flags can be set, with their values being additive:
| SILENT 1 |
| SAFE 2 |
| HOMETOWN 4 |
| NO_TELEPORT 16 |
| NO_MAGIC 32 |
| NO_RECALL 64 |
| NO_SUMMON 128 |
| NEWBIE_RECALL 256 (RESTRICTED USE) |
| EVERMEET 512 |
| HIGH_CIRCLE_TELE 1024 (summon, dimension door,
dimensional fold and teleport
won't work) |
| NO_CAMP 2048 (RESTRCITED USE) |
| NO_CLAIR 4096 |
Mana Add
Disabled, leave as zero.