A number for the given room. No two rooms may have the same number. The [room number] must always increase when browsing down the world file (but increments can be larger than one).
This name is the "title" of the room. Please note that all room titles should be capitalized. i.e. all the major words except ones like, and, the, of, etc need to be capitalized. You can use ANSI here
This is the general description of the room. At the end of the room desc, on the line immediately following the last line of text in the desc, put a ~ on the blank line. You can use ANSI here. Remember to indent your first line 3 spaces!
The number of the zone in which this room is located. This number is used for resetting zones and monster zone movement. The number usually equals the room numbers divided by 100 , i.e. zone 700 would contain rooms 70000-70099.
The length, width and height of rooms can be set manually or auto-created on the testmud when the files are converted. Make sure you talk to your areas supervisor before manually setting these values.