Affected 1 Flags

INVISIBLE 2 is invisible
FARSEE 4 can see into adjacent rooms
DETECT_INVISIBLE 8 can detect invisible creatures/objects
HASTE 16 gets extra attacks (set for ALL high level mobs)
SENSE_LIFE 32 can detect hidden/sneaking/invisible creatures
MINOR_GLOBE 64 protected against low circle spells
WATERBREATH 2048 can breath underwater
PROTECT_EVIL 8192 evil opponents have a harder time hitting
BOUND 16384 can't move, worse than major para, bad!
PROTECT_GOOD 65536 good opponents have a harder time hitting
SLEEP 131072 magically slept
SNEAK 524288 perm sneak
HIDE 1048576 loads hiding
INFRAVISION 33554432 only use this if the race doesn't have it
LEVITATE 67108864 perm levitate
FLY 134217728 perm fly
AWARE 268435456 not vulnerable to backstabs, bodyslam, etc
PROT_FIRE 536870912 perm