Debugging - Runtime Errors
These bugs don't prevent the mud from loading, or crash it. This is just a
"why the heck doesn't this work?!" section.
Mobs load incapacitated and dieing
This happens if you're missing the coins/xp line in the .mob file.
#57186
bear baby cub~
...description...
~
0 0 0 0 S
A 0 0
20 5 40 20d30+100 2d6+2
0.0.0.0 8000      this line here
131 131 1 1
Mobs appear in zone, but not in world m
One of two possibilities here,
- Previous zone doesn't have a closing S on its .mob file
- Zone's last room # must be set
world m crashes mud
The ~ in mob descriptions must be on a new line.
Last object doesn't have affects
Need a new line in object files.
The final object of a zone has stats for the next zones first item
Make sure your .obj file has a blank line at the end.