There are 4 files on the testbox that determine what loads and what doesn't. You can
comment files out by placing a * in front of the zone line. The files are,
| ~/testmud/areas/AREA | .wld .zon and .soc |
| ~/testmud/areas/AREA.mobobj | .mob and .obj |
| ~/testmud/areas/QUEST | .qst |
| ~/testmud/areas/SHOP | .shp |
Here's a snip from the ~/testmud/areas/AREA file
| *ako | 16 |
| *high_road | 17 |
| *troll_hills | 18,19 |
| *valley_crushk | 20 |
| *temple_ruins | 21,22 |
| daynight2 | 23 |
| *ogrezone | 24 |
| *skullboat2 | 25 |